UCLIC Research Seminar Series
Contemporary zoos in Australia have two principal goals; ensure the welfare of animals in captivity and act as leading conservation organisations by motivating behavioural change through connecting visitors with animals. Despite the increasing ubiquity of digital technology in similar social and educational contexts such as museums, modern zoos rarely employ technology to support these goals.
In this talk, Dr Marcus Carter from The University of Sydney will overview the 'Kinecting with Orangutans' project that employed a user-centred design approach to develop intrinsically rewarding enrichment for the Orangutans at Melbourne Zoo, in collaboration with colleagues at the Microsoft Research Centre for Social NUI at The University of Melbourne. In addition to discussing the results from the project, on animal welfare and on visitor experience, he will discuss the importance (and challenges) of interdisciplinary collaboration between HCI and animal welfare science in zoos.
Marcus Carter is a Lecturer in Digital Cultures at the University of Sydney. Marcus' research focuses on the social, persuasive and educational dimensions and experiences of game play. He has studied and published on a wide range of games, including EVE Online, DayZ, Candy Crush Saga, Warhammer 40,000 and the reality TV series Survivor. Marcus also has an ongoing research interest in animal-human play, and the field of animal-computer interaction. His research is centered on a user-centered design project developing novel digital games for Orangutans in collaboration with Zoos Victoria.
A full list of his publications can be viewed here - http://sydney.edu.au/arts/media_communications/staff/profiles/marcus.carter.php.