Anna Cox

Anna Cox
Professor & Vice Dean (Equality, Diversity & Inclusion) UCL Faculty of Brain Sciences
Pronouns: she/her/hers
[email address hidden]
+44 (0)20 3108 7074 (x57074)
Room: 2.14
UCLIC, University College London
66 - 72 Gower Street
London, WC1E 6EA
United Kingdom

Brief biography

Anna Cox is Professor of Human-Computer Interaction in the UCL Interaction Centre (UCLIC), in the Division of Psychology and Language Sciences and Vice Dean (Equality, Diversity & Inclusion) in the Faculty of Brain Sciences. She was Deputy-Director of UCLIC 2009-2017, chair of the Athena SWAN self-assessment team in the Division of Psychology and Language Sciences, achieving renewal of a silver award on 2 occasions, and Faculty Athena SWAN lead 2017-2019. She is also a parent.

Professor Cox's first degree is in Cognitive Science (Hertfordshire), and her MSc is in Human-Computer Interaction (Queen Mary, University of London). She was awarded her PhD from the University of Hertfordshire in 2002. She became a lecturer in the Computer Science department at University of Hertfordshire before moving to UCL as a Lecturer in 2004. She was promoted to full professor in 2017.

Professor Cox has published widely, beginning with her PhD work on exploratory learning, to more recent work on human error, digital games, habit formation and personal informatics. Her current research aim is to systematically establish the relationships between the design of digital tools and behavioural outcomes, and leverage these relationships in the design of novel interfaces and systems to support people in managing their work and wellbeing.

Professor Cox is a member of both the CHI and the CHI PLAY steering committees. She was Specialist Advisor to the Digital, Culture, Media and Sport Select Committee at the House of Commons for their 2019 inquiry into immersive and addictive technologies. She has served in senior roles on the programme and organising committees of a number of top-tier HCI conferences, including as technical programme chair for CHI2018 and CHI2019 and general chair of CHI PLAY 2015 and 2016.

More details on her research can be found at eworkresearch.org

Research Publications

Authors
Title
Year
Publication
Jonathan Mella, I Iacovides, Anna Cox Gaming for Post-Work Recovery: The Role of Immersion 2023 CHI '23: CHI Conference on Human Factors in Computing Systems, Conference paper (text)
Andreas Balaskas, SM Schueller, Anna Cox, C Rashleigh, G Doherty Examining young adults daily perspectives on usage of anxiety apps: A user study 2023 PLOS Digital Health, Journal article
Anna Rudnicka, Sandy Gould, Anna Cox Citizen scientists are not just quiz takers: Information about project type influences data disclosure in online psychological surveys 2022 Citizen Science: Theory and Practice, Journal article
Laura Lascau, Sandy Gould, Duncan Brumby, Anna Cox Crowdworkers' temporal flexibility is being traded for the convenience of requesters through 19 'invisible mechanisms' employed by crowdworking platforms 2022 ACM CHI Conference on Human Factors in Computing Systems, Conference paper (text)
B Tag, Z Sarsenbayeva, Anna Cox, G Wadley, J Goncalves, V Kostakos Emotion trajectories in smartphone use: Towards recognizing emotion regulation in-the-wild 2022 International Journal of Human Computer Studies, Journal article
Elahi Hossain, Anna Cox, Nadia Berthouze, G Wadley Motivational and Situational Aspects of Active and Passive Social Media Breaks May Explain the Difference Between Recovery and Procrastination 2022 CHI 2022, Conference paper (text)
Anna Rudnicka, D Cook, Marta Cecchinato, Sandy Gould, Joseph Newbold, Anna Cox The end of the active work break? Remote work, sedentariness and the role of technology in creating active break-taking norms 2022 CHIWORK 2022: 2022 Symposium on Human-Computer Interaction for Work, Conference paper (text)
ML Wilson, S Midha, HA Maior, Anna Cox, LL Chuang, LD Urquhart SIG: Moving from Brain-Computer Interfaces to Personal Cognitive Informatics 2022 CHI EA '22: CHI Conference on Human Factors in Computing Systems, Conference paper (text)
G Wadley, V Kostakos, P Koval, W Smith, S Webber, Anna Cox, JJ Gross, K Höök, R Mandryk, Petr Slovak The Future of Emotion in Human-Computer Interaction 2022 CHI EA '22: CHI Conference on Human Factors in Computing Systems, Conference paper (text)
Andreas Balaskas, SM Schueller, Anna Cox, G Doherty Understanding users’ perspectives on mobile apps for anxiety management 2022 Frontiers in Digital Health, Journal article
Sandy Gould, LL Chuang, I Iacovides, D Garaialde, Marta Cecchinato, BR Cowan, Anna Cox A Special Interest Group on Designed and Engineered Friction in Interaction 2021 2021 CHI Conference on Human Factors in Computing Systems, Conference paper (text), Yokohama, Japan
D Garaialde, Anna Cox, BR Cowan Designing gamified rewards to encourage repeated app selection: Effect of reward placement 2021 International Journal of Human-Computer Studies, Journal article
Yoana Ahmetoglu, Duncan Brumby, Anna Cox Disengaged From Planning During the Lockdown? An Interview Study in an Academic Setting 2021 IEEE Pervasive Computing, Journal article
Andreas Balaskas, SM Schueller, Anna Cox, G Doherty Ecological momentary interventions for mental health: A scoping review. 2021 PLoS One, Journal article
Mark Warner, Laura Lascau, Anna Cox, Duncan Brumby, Ann Blandford "Oops...": Mobile Message Deletion in Conversation Error and Regret Remediation 2021 ACM CHI Conference on Human Factors in Computing Systems, Conference paper (text), Yokohama, Japan
B Tag, S Webber, G Wadley, V Bartlett, J Goncalves, P Koval, Petr Slovak, W Smith, T Hollenstein, Anna Cox Making Sense of Emotion-Sensing: Workshop on Quantifying Human Emotions 2021 UbiComp/ISWC 2021, Conference paper (text)
Joseph Newbold, Anna Rudnicka, D Cook, Marta Cecchinato, Sandy Gould, Anna Cox The new normals of work: a framework for understanding responses to disruptions created by new futures of work 2021 Human–Computer Interaction, Journal article
Joseph Newbold, Anna Rudnicka, Anna Cox Staying Active While Staying Home: The Use of Physical Activity Technologies During Life Disruptions 2021 Frontiers in Digital Health, Journal article
Andreas Balaskas, SM Schueller, Anna Cox, G Doherty The Functionality of Mobile Apps for Anxiety: Systematic Search and Analysis of Engagement and Tailoring Features 2021 JMIR Mhealth Uhealth, Journal article
Yoana Ahmetoglu, Duncan Brumby, Anna Cox A Longitudinal Interview Study on Work Planning During COVID-19 Lockdown 2020 Microsoft Research New Future of Work Workshop, Conference paper (text)
Anna Cox Boundary Management and Communication Technologies 2020 Chapter
Anna Rudnicka, Joseph Newbold, D Cook, Marta Cecchinato, Sandy Gould, Anna Cox Eworklife: developing effective strategies for remote working during the COVID-19 pandemic 2020 The New Future of Work Symposium, Conference abstract/presentation slides, Virtual
A Rich, A Aly, Marta Cecchinato, Laura Lascau, M Baker, R Viney, Anna Cox Evaluation of a novel intervention to reduce burnout in doctors-in-training using self-care and digital wellbeing strategies: a mixed-methods pilot. 2020 BMC Med Educ, Journal article
R Fleck, Marta Cecchinato, Anna Cox, Danny Harrison, Paul Marshall, JH Na, A Skatova Life-swap: how discussions around personal data can motivate desire for change 2020 Personal and Ubiquitous Computing, Journal article
Berkel N van, J Goncalves, K Wac, S Hosio, Anna Cox Human accuracy in mobile data collection 2020 International Journal of Human Computer Studies, Journal article
Anna Cox, Jon Bird, Duncan Brumby, Marta Cecchinato, Sandy Gould Prioritizing unread e-mails: people send urgent responses before important or short ones 2020 Human-Computer Interaction, Journal article
Yoana Ahmetoglu, Anna Cox, Duncan Brumby Time Estimation Bias in Knowledge Work: Tasks With Fewer Time Constraints Are More Error-Prone 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts, April 25–30, 2020, Honolulu, HI, USA., Conference paper (text)
Judith Borghouts, Duncan Brumby, Anna Cox TimeToFocus: Feedback on Interruption Durations Discourages Distractions and Shortens Interruptions 2020 ACM Transactions on Computer-Human Interaction, Journal article
Yoana Ahmetoglu, Duncan Brumby, Anna Cox To Plan or Not to Plan? A Mixed-Methods Diary Study Examining When, How and Why Knowledge Work Planning is Inaccurate 2020 The 23rd ACM Conference on Computer-Supported Cooperative Work and Social, Conference paper (text), online
Amid Ayobi, Paul Marshall, Anna Cox Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care 2020 Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20), Conference paper (text)
Katarzyna Stawarz, B Gardner, Anna Cox, Ann Blandford What influences the selection of contextual cues when starting a new routine behaviour? An exploratory study 2020 BMC Psychol, Journal article
Emily Collins, Anna Cox, C Wilcock, G Sethu-Jones Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery 2019 JMIR Mental Health, Journal article
Jake Rigby, Sandy Gould, Duncan Brumby, Anna Cox Development of a questionnaire to measure immersion in video media: The Film IEQ 2019 The 2019 ACM International Conference on Interactive Experiences for TV and Online Video, Conference paper (text), Salford (Manchester), United Kingdom
A Rich, Marta Cecchinato, Anna Cox, Laura Lascau, A Aly, M Baker Evaluation of a novel intervention to reduce burnout in doctors-in-training: A mixed-methods pilot study 2019 33rd Annual Conference of the European Health Psychology Society, Conference abstract/presentation slides, Dubrovnik, Croatia
Catherine Holloway, K Gerling, C Power, K Spiel, Giulia Barbareschi, Anna Cox, Paul Cairns Disability interactions in digital games: From accessibility to inclusion 2019 CHI PLAY '19 - Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Conference paper (text), Barcelona, Spain
R Noortman, Britta Schulte, Paul Marshall, Saskia Bakker, Anna Cox HawkEye – Deploying a Design Fiction Probe 2019 Conference paper (text), Glasgow, UK
Laura Lascau, Sandy Gould, Anna Cox, E Karmannaya, Duncan Brumby Monotasking or Multitasking: Designing for Crowdworkers' Preferences 2019 ACM CHI Conference on Human Factors in Computing Systems, Conference paper (text), Glasgow, UK
Anna Cox, V Kostakos TPC Chairs’ welcome 2019 Conference on Human Factors in Computing Systems - Proceedings, Conference paper (text)
Anna Cox, V Kostakos TPC Chairs' welcome 2019 Conference on Human Factors in Computing Systems - Proceedings, Conference paper (text)
Anna Rudnicka, Anna Cox, Sandy Gould Why Do You Need This? Selective Disclosure of Data Among Citizen Scientists 2019 CHI 2019, Conference paper (text), Glasgow
E Tan, Anna Cox Trusted teammates: Commercial digital games can be effective trust-building tools 2019 CHI PLAY 2019 - Annual Symposium on Computer-Human Interaction in Play, Conference paper (text), Barcelona, Spain
Laura Lascau, NGOI Wong, Duncan Brumby, Anna Cox Why Are Cross-Device Interactions Important When It Comes To Digital Wellbeing? 2019 ACM CHI Conference on Human Factors in Computing Systems, Conference paper (text)
Anna Cox, M Perry CHI 2018 Engage with CHI 2018 Conference on Human Factors in Computing Systems - Proceedings, Conference paper (text)
Imogen Lyons, Dominic Furniss, Ann Blandford, G Chumbley, I Iacovides, L Wei, Anna Cox, Anna Cox, A Mayer, Jolien Vos Errors and discrepancies in the administration of intravenous infusions: a mixed methods multihospital observational study 2018 BMJ Quality and Safety, Journal article
Imogen Lyons, Dominic Furniss, Ann Blandford, G Chumbley, I Iacovides, L Wei, Anna Cox, Anna Cox, A Mayer, Jolien Vos Errors and discrepancies in the administration of intravenous infusions: a mixed methods multihospital observational study 2018 BMJ Quality and Safety, Journal article
Amid Ayobi, Tobias Sonne, Paul Marshall, Anna Cox Flexible and Mindful Self-Tracking: Design Implications from Paper Bullet Journals 2018 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18), Conference paper (text), Montréal, Canada
Simon Li, Anna Cox, C Or, Ann Blandford Effects of monetary reward and punishment on information checking behaviour: An eye-tracking study 2018 Applied Ergonomics, Journal article
Jake Rigby, Duncan Brumby, Sandy Gould, Anna Cox "I Can Watch What I Want": A Diary Study of On-Demand and Cross-Device Viewing 2018 TVX 2018, Conference paper (text), Seoul, South Korea
Sandy Gould, Anna Cox, Duncan Brumby Influencing and Measuring Behaviour in Crowdsourced Activities 2018 Chapter
Dominic Furniss, M Robinson, Anna Cox Exploring resilience strategies in anaesthetists’ work: A case study using interviews and the Resilience Markers Framework (RMF) 2018 Chapter
Nora Ptakauskaite, Anna Cox, Nadia Berthouze Knowing What You’re Doing or Knowing What to Do: How Stress Management Apps Support Reflection and Behaviour Change 2018 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Conference paper (text), Montreal, Canada
Berkel N van, S Hosio, J Goncalves, K Wac, V Kostakos, Anna Cox MHC’18 - Workshop on Mobile Human Contributions: Opportunities and Challenges 2018 Adjunct Proceedings of the ACM International Joint Conference on Pervasive and Ubiquitous Computing, Conference paper (text)
Nora Ptakauskaite, Anna Cox, M Musolesi, A Mehrotra, J Cheshire, C Garattini Personal Informatics Tools Benefit from Combining Automatic and Manual Data Capture in the Long-Term 2018 The ACM Conference on Human Factors in Computing Systems (CHI), Conference paper (text), Montreal, Canada
Dominic Furniss, Imogen Lyons, B Franklin, A Mayer, G Chumbley, L Wei, Anna Cox, Anna Cox, Jolien Vos, Galal Galal-Edeen Procedural and documentation variations in intravenous infusion administration: a mixed methods study of policy and practice across 16 hospital trusts in England 2018 BMC Health Services Research, Journal article
Dominic Furniss, Imogen Lyons, B Franklin, A Mayer, G Chumbley, L Wei, Anna Cox, Anna Cox, Jolien Vos, Galal Galal-Edeen Procedural and documentation variations in intravenous infusion administration: a mixed methods study of policy and practice across 16 hospital trusts in England 2018 BMC Health Services Research, Journal article
Judith Borghouts, Duncan Brumby, Anna Cox Looking Up Information in Email: Feedback on Visit Durations Discourages Distractions 2018 CHI Conference on Human Factors in Computing Systems Extended Abstracts, Conference paper (text), Montreal, CA
Jake Rigby, Duncan Brumby, Anna Cox, Sandy Gould Old Habits Die Hard: A Diary Study of On-Demand Video Viewing 2018 CHI EA '18, Conference paper (text), New York (NY), USA
OT Stirrup, DT Dunn, A Tostevin, CA Sabin, A Pozniak, D Asboe, Anna Cox, C Orkin, F Martin, P Cane Risk factors and outcomes for the Q151M and T69 insertion HIV-1 resistance mutations in historic UK data. 2018 AIDS research and therapy, Journal article
Charlene Jennett, Anna Cox Bored during the Christmas Break? Get creative with science 2017 Https://theconversation.com/bored-during-the-christmas-break-get-creative-with-science-89101, Internet publication
Marta Cecchinato, Anna Cox, Jon Bird Always On(line)? User Experience of Smartwatches and their Role within Multi-Device Ecologies 2017 CHI 2017, Conference paper (text), Denver, CO
Judith Borghouts, Duncan Brumby, Anna Cox Batching, Error Checking and Data Collecting: Understanding Data Entry in a Financial Office 2017 Proceedings of 15th European Conference on Computer-Supported Cooperative Work - Exploratory Papers, Reports of the European Society for Socially Embedded Technologies, Conference paper (text), Sheffield, UK
Charlene Jennett, Anna Cox, P Guerrero, A Steed, N Mitra Designing for Curiosity in Citizen Science 2017 "Designing for Curiosity" workshop at CHI 2017, Conference paper (text), Denver, Colorado
Charlene Jennett, L Kloetzer, Anna Cox, D Schneider, Emily Collins, M Fritz, MJ Bland, C Regalado, I Marcus, H Stockwell Creativity in Citizen Cyberscience 2017 Human Computation, Journal article
Charlene Jennett, Anna Cox Digital Citizen Science and the Motivations of Volunteers 2017 Chapter
Sarah Wiseman, Anna Cox, Sandy Gould, Duncan Brumby Exploring the effects of non-monetary reimbursement for participants in HCI research 2017 Human Computation, Journal article
Jake Rigby, Duncan Brumby, Anna Cox, Sandy Gould Film, interrupted: Investigating how mobile device notifications affect immersion during movies 2017 Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI ’17, Conference paper (text)
Jake Rigby, Duncan Brumby, Sandy Gould, Anna Cox Media multitasking at home: A video observation study of concurrent TV and mobile device usage 2017 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Conference paper (text), Hilversum, Netherlands
Marta Cecchinato, Anna Cox Smartwatches: Digital Handcuffs or Magic Bracelets? 2017 Computer, Journal article
Charlene Jennett, S Papadopoulou, J Himmelstein, A Vaugoux, V Roger, Anna Cox Students’ Experiences of Interdisciplinary Learning while Building Scientific Video Games 2017 International Journal of Game-Based Learning, Journal article
Charlene Jennett, Sandy Gould, L Kloetzer, Anna Cox Understanding the Work Habits of Online Citizen Scientists 2017 "The Science of Citizen Science" workshop at CSCW 2017, Conference abstract/presentation slides, Portland, Oregon
Amid Ayobi, Paul Marshall, Anna Cox, Y Chen Quantifying the Body and Caring for the Mind: Self-Tracking in Multiple Sclerosis 2017 CHI 2017, Conference paper (text), Denver, CO, USA
Joseph Newbold, J Luton, Anna Cox, Sandy Gould Using nature-based soundscapes to support task performance and mood 2017 Conference on Human Factors in Computing Systems - Proceedings, Conference paper (text)
Marta Cecchinato, Anna Cox Work-Home Boundaries and Communication Technologies 2017 ESRC Ways of Being in the Digital Age Conference, Conference abstract/presentation slides
O Danilina, Anna Cox, A Fonseca, S Johnson Serious Video Games as Psychosocial Interventions for Psychosis 2017 2nd Symposium Computing and Mental Health, 2017 at CHI 2017, Conference paper (text), Denver, Colorado, US
O Danilina, Anna Cox, A Fonseca, S Johnson The Effectiveness of Serious Video Games on Mental Health Related Outcomes: Systematic Review 2017 Workshop on Games For The Assessment And Treatment Of Mental Health, CHI PLAY 17, Conference abstract/presentation slides, Amsterdam, Netherlands
Duncan Brumby, Ann Blandford, Anna Cox, Sandy Gould, Paul Marshall Understanding people: A course on qualitative and quantitative HCI research methods 2017 Conference on Human Factors in Computing Systems - Proceedings, Conference paper (text)
A Tse, Charlene Jennett, J Moore, Z Watson, Jake Rigby, Anna Cox Was I There? Impact of Platform and Headphones on 360 Video Immersion 2017 CHI 2017, Conference paper (text), Denver, Colorado
Amid Ayobi, Paul Marshall, Anna Cox Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions 2016 CHI'16, Conference proceeding, San Jose, CA, USA
Anna Cox, R Mandryk, Z Toups, Paul Cairns CHI PLAY 2016 chairs' welcome 2016 Conference abstract/presentation slides
Anna Cox, Z Toups, R Mandryk, Paul Cairns CHI PLAY 2016 Chairs' Welcome 2016 Conference abstract/presentation slides
Anna Cox, Sandy Gould, Marta Cecchinato, I Iacovides, Ian Renfree Design Frictions for Mindful Interactions: The Case for Microboundaries 2016 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Conference paper (text), New York, USA
Sandy Gould, Anna Cox, Duncan Brumby Diminished control in crowdsourcing: An investigation of crowdworker multitasking behavior 2016 ACM Transactions on Computer - Human Interaction, Journal article
Ann Blandford, Dominic Furniss, Imogen Lyons, G Chumbley, I Iacovides, L Wei, Anna Cox, A Mayer, K Schnock, DW Bates Exploring the Current Landscape of Intravenous Infusion Practices and Errors (ECLIPSE): protocol for a mixed-methods observational study 2016 BMJ Open, Journal article
Ian Renfree, Danny Harrison, Paul Marshall, Katarzyna Stawarz, Anna Cox Don’t Kick the Habit: The Role of Dependency in Habit Formation Apps 2016 Proceedings of the 34th Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, Conference paper (text), San Jose, CA, USA
Simon Li, Anna Cox, C Or, Ann Blandford Effects of monetary reward and punishment on information checking behaviour 2016 Applied Ergonomics, Journal article
Anna Cox From the zx spectrum to 2016 Psychologist, Journal article
Anna Cox From the ZX Spectrum to smartwatches 2016 PSYCHOLOGIST, Journal article
I Iacovides, Ann Blandford, Anna Cox, Jonathan Back How external and internal resources influence user action: the case of infusion devices. 2016 Cogn. Technol. Work., Journal article
Charlene Jennett, L Kloetzer, J Himmelstein, A Vaugoux, I Iacovides, Anna Cox Learning in Game Jams: A Case Study of the GLASS Summer School 2016 Playful Learning 2016, Conference abstract/presentation slides, Manchester, UK
Charlene Jennett, Anna Cox, L Kloetzer, D Schneider, E Li, Emily Collins, M Fritz, R Goujet, E Rusack, I Charalampidis Games and gamification in citizen science: Lessons from Citizen Cyberlab 2016 "Gaming for Good" workshop at ECSA 2016, Conference abstract/presentation slides, Berlin, Germany
Britta Schulte, Paul Marshall, Anna Cox Homes for life: A design fiction probe 2016 ACM International Conference Proceeding Series, Conference paper (text)
I Iacovides, Ann Blandford, Anna Cox, Jonathan Back How external and internal resources influence user action: the case of infusion devices 2016 Cognition, Technology and Work, Journal article
Sandy Gould, Anna Cox, Duncan Brumby, A Wickersham Now Check Your Input: Brief Task Lockouts Encourage Checking, Longer Lockouts Encourage Task Switching. 2016 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, Journal article
Duncan Brumby, Ann Blandford, Anna Cox, Sandy Gould, Paul Marshall Research Methods for HCI: Understanding People Using Interactive Technologies. 2016 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Journal article, New York, USA
Charlene Jennett, I Iacovides, Anna Cox, A Vikhanova, E Weigold, L Mostaghimi, Geraint Jones, J Jenkins, Sarah Gallacher, Yvonne Rogers Squeezy Green Balls: Promoting Environmental Awareness through Playful Interactions 2016 CHI Play, Conference paper (text), Austin, Texas
Charlene Jennett, L Kloetzer, D Schneider, I Iacovides, Anna Cox, M Gold, B Fuchs, A Eveleigh, K Mathieu, Z Ajani Motivations, Learning and Creativity in Online Citizen Science 2016 Journal of Science Communication, Journal article
Katarzyna Stawarz, MD Rodriguez, Anna Cox, Ann Blandford Understanding the use of contextual cues: Design implications for medication adherence technologies that support remembering 2016 Digital Health, Journal article
Jake Rigby, Duncan Brumby, Anna Cox, Gould Watching movies on Netflix: Investigating the effect of screen size on viewer immersion 2016 Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI ’16, Conference paper (text)
Marta Cecchinato, Anna Cox, J BIRD Work-Life Balance through Tangibles and the Internet of Things. 2016 CHI'16 workshop: Tangibles 4 Health, Conference paper (text), San Jose, CA
Amid Ayobi, Paul Marshall, Anna Cox Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions 2016 CHI'16, Conference paper (text), San Jose, CA, USA
Emily Collins, Anna Cox, F Lee Say Cheese! Games for Successful Academic and Student Networking 2016 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Conference paper (text), Austin, Texas
Sandy Gould, Anna Cox, Duncan Brumby, Sarah Wiseman Short links and tiny keyboards: A systematic exploration of design trade-offs in link shortening services 2016 International Journal of Human-Computer Studies, Journal article
LE Nacke, Anna Cox, RL Mandryk, Paul Cairns SIGCHI games: The scope of games and PLAY research at CHI 2016 Conference abstract/presentation slides
Ian Renfree, Anna Cox Tangibly Reducing Sedentariness in Office Workers 2016 CHI'16 workshop: Tangibles 4 Health, Conference paper (text), San Jose, CA, USA
Sarah Wiseman, Miño G Soto, Anna Cox, Sandy Gould, J Moore, C Needham Use Your Words: Designing One-time Pairing Codes to Improve User Experience 2016 CHI'16 - CHI Conference on Human Factors in Computing Systems, Conference paper (text), New York, USA
Duncan Brumby, Ann Blandford, Anna Cox, Sandy Gould, Paul Marshall Research Methods for HCI: Understanding People Using Interactive Technologies. 2016 CHI Extended Abstracts, Conference proceeding
R Fleck, Anna Cox, RA Robison Balancing Boundaries: Using Multiple Devices to Manage Work-Life Balance 2015 CHI 2015, Conference paper (text), Seoul, South Korea
Katarzyna Stawarz, Anna Cox, Ann Blandford Beyond Self-Tracking and Reminders: Designing Smartphone Apps That Support Habit Formation 2015 CHI2015, Conference paper (text), Seoul, South Korea
I Iacovides, Anna Cox Case studies: Understanding players and the contexts in which they play. 2015 Conference paper (text), Paper presented at the Workshop on “Crossing Domains: Diverse Perspectives on Players” at CHI 2015, Seoul, South Korea, April 2015
Anna Cox, Paul Cairns CHI PLAY 2015 chairs' welcome 2015 CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, Conference paper (text)
Katarzyna Stawarz, Anna Cox Designing for Health Behavior Change: HCI Research Alone Is Not Enough 2015 CHI 2015 Workshop: Crossing HCI and Health: Advancing Health and Wellness Technology Research in Home and Community Settings, Conference abstract/presentation slides, Seoul, South Korea
I Iacovides, Anna Cox, P McAndrew, J Aczcel, E Scanlon Game-play breakdowns and breakthroughs: Exploring the relationship between action, understanding and involvement 2015 Human Computer Interaction, Journal article
Sandy Gould, Anna Cox, Duncan Brumby, Sarah Wiseman Home is Where the Lab is: A Comparison of Online and Lab Data From a Time-sensitive Study of Interruption 2015 Human Computation, Journal article
Sandy Gould, Duncan Brumby, Anna Cox, G Fitzpatrick, J Hoonhout, D Lamas, E Law Methods for Human-Computer Interaction Research. 2015 CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, Journal article, New York, US
I Iacovides, Ann Blandford, Anna Cox, BD Franklin, P Lee, Chris Vincent Infusion device standardisation and dose error reduction software 2015 British Journal of Health Care Management, Journal article
CP Janssen, Sandy Gould, Simon Li, Duncan Brumby, Anna Cox Integrating knowledge of multitasking and interruptions across different perspectives and research methods 2015 International Journal of Human-Computer Studies, Journal article
Marta Cecchinato, Anna Cox, Jon Bird Smartwatches: the Good, the Bad and the Ugly? 2015 CHI'15 Extended Abstracts, Conference paper (text)
Sandy Gould, Anna Cox, Duncan Brumby Task Lockouts Induce Crowdworkers to Switch to Other Activities. 2015 Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, Journal article
I Iacovides, Anna Cox Moving Beyond Fun: Evaluating Serious Experience in Digital Games. 2015 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI2015, Conference paper (text)
Marta Cecchinato, R Fleck, Jon Bird, Anna Cox Online vs. Offline: Implications for Work Identity 2015 Between the lines: Reevaluating the Online/Offline Binary: A workshop at CHI'15, Conference paper (text), Seoul, Korea
I Iacovides, Anna Cox, R Kennedy, Paul Cairns, Charlene Jennett Removing the HUD: The Impact of Non-diegetic Game Elements and Expertise on Player Involvement 2015 CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, Conference paper (text), New York, NY, USA
Paul Curzon, Ann Blandford, Harold Thimbleby, Anna Cox Safer interactive medical device design: Insights from the CHI+MED Project 2015 MOBIHEALTH 2015 - 5th EAI International Conference on Wireless Mobile Communication and Healthcare - Transforming Healthcare through Innovations in Mobile and Wireless Technologies, Conference paper (text)
Sarah Wiseman, Judith Borghouts, D Grgic, Duncan Brumby, Anna Cox The effect of interface type on visual error checking behavior 2015 Proceedings of the Human Factors and Ergonomics Society, Conference paper (text)
Marta Cecchinato, Anna Cox, Jon Bird Working 9-5? Professional Differences in Email and Boundary Management Practices 2015 CHI 2015, Conference paper (text), Seoul, South Korea
R Fleck, RAV Robison, Anna Cox Balancing Boundaries: The Role of Technology Boundary Work in Managing Work-Life Balance 2014 Workshop on Socio-Technical Systems and Work-Home Boundaries, MobileHCI'14, Conference paper (text), MobileHCI'14 Workshop: Socio-Technical Systems and Work-Home Boundaries
Emily Collins, Anna Cox, Jon Bird, C Cornish-Trestrail Barriers to Engagement with a Personal Informatics Productivity Tool 2014 OzCHI'14, Conference paper (text), Sydney, Australia
Ann Blandford, Jonathan Back, Anna Cox, Dominic Furniss, I Iacovides, C VIncent Closing the Virtuous Circle: Making the Nuances of Infusion Pump Use Visible 2014 HFES 2014 International Symposium on Human Factors and Ergonomics in Health Care, Conference paper (text), Chicago
AMM Eveleigh, Charlene Jennett, Ann Blandford, P Brohan, Anna Cox Designing for Dabblers and Deterring Drop-Outs in Citizen Science 2014 CHI 2014, Conference paper (text), New York, NY, USA
I Iacovides, Anna Cox Designing persuasive games through competition 2014 Conference paper (text), Paper presented at the Workshop on “Participatory Design for Serious Game Design: Truth and Lies” at CHI Play 2014, Toronto, Canada, October 2014.
Charlene Jennett, Anna Cox Eight guidelines for designing virtual citizen science projects 2014 AAAI Workshop - Technical Report, Conference paper (text)
Charlene Jennett, Dominic Furniss, I Iacovides, Sarah Wiseman, Sandy Gould, Anna Cox Exploring Citizen Psych-Science and the Motivations of Errordiary Volunteers. 2014 Hum. Comput., Journal article
Katarzyna Stawarz, Anna Cox, Ann Blandford Don't Forget Your Pill! Designing Effective Medication Reminder Apps That Support Users' Daily Routines 2014 CHI2014, Conference paper (text), Toronto, Canada
Charlene Jennett, Anna Cox, D Mastracci, C Regalado From London to the Arctic: Exploring Engagement and Learning in Citizen Cyberscience 2014 Http://aglobalvillage.org/journal/issue12/virtualcitizen/jennett/, Internet publication
Charlene Jennett, Anna Cox 8 guidelines for designing virtual citizen science projects 2014 Citizen + X Workshop: Volunteer-Based Crowdsourcing in Science, Public Health and Government. At HCOMP 2014, Conference paper (text), Pittsburgh, PA
Marta Cecchinato, Anna Cox, Jon Bird “I check my emails on the toilet”: Email Practices and Work-Home Boundary Management 2014 Conference paper (text), MobileHCI'14 Workshop: Socio-Technical Systems and Work-Home Boundaries
Charlene Jennett, Dominic Furniss, I Iacovides, Sarah Wiseman, Sandy Gould, Anna Cox Exploring Citizen Psych-Science and the Motivations of Errordiary Volunteers 2014 Human Computation, Journal article
Duncan Brumby, Anna Cox, J Chung, B Fernandes How does knowing what you are looking for change visual search behavior? 2014 CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Journal article
Sandy Gould, Dominic Furniss, Charlene Jennett, Sarah Wiseman, I Iacovides, Anna Cox MOODs: Building Massive Open Online Diaries for Researchers, Teachers and Contributors 2014 CHI 2014, Conference paper (text)
Dominic Furniss, I Iacovides, Charlene Jennett, Sandy Gould, Anna Cox, Ann Blandford How to run an Errordiary Workshop: Exploring errors and resilience strategies with patients, professionals and the public 2014 Third Resilience Health Care Net Meeting, Conference paper (text), Hindsgavl Castle, Denmark
Marta Cecchinato, Jon Bird, Anna Cox Personalised email tools: a solution to email overload? 2014 CHI'14 Workshop: Personalised Behaviour Change Technologies, Conference paper (text), Toronto, Canada
Paul Cairns, Anna Cox, Nordin A Imran Immersion in Digital Games: Review of Gaming Experience Research 2014 Chapter
Charlene Jennett, Dominic Furniss, I Iacovides, Anna Cox In the MOOD for Citizen Psych-Science 2014 Citizen Cyberscience Summit 2014, Conference paper (text), London, UK
I Iacovides, Ann Blandford, Anna Cox, BD Franklin, P Lee, Chris Vincent Infusion device standardisation and dose error reduction software. 2014 British Journal of Nursing, Journal article
J Himmelstein, M Couzic, Charlene Jennett, Anna Cox, R Goujet, A Lindner, F Taddei RedWire: A novel way to create and re-mix games 2014 CHI Play, Conference paper (text), Toronto, Canada
A Howes, BR Cowan, Paul Cairns, AJ Hornof, CP Janssen, SJ Payne, Anna Cox, P Pirolli Interaction science SIG: Overcoming challenges 2014 CHI EA 2014, Conference paper (text), Toronto, Canada
I Iacovides, Anna Cox, T Knoll Learning the game: breakdowns, breakthroughs and player strategies 2014 CHI 2014: 32nd Annual ACM Conference on Human Factors in Computing Systems: One of a CHInd, Conference paper (text), New York, NY, USA
Emily Collins, Anna Cox Rough day at work? Call of Duty can help you recover 2014 Https://theconversation.com/rough-day-at-work-call-of-duty-can-help-you-recover-26030, Internet publication
Charlene Jennett, Anna Cox The gamer in your life isn't ignoring you, they're blind to your presence 2014 Http://theconversation.com/the-gamer-in-your-life-isnt-ignoring-you-theyre-blind-to-your-presence-27885, Internet publication
Sandy Gould, Anna Cox, Duncan Brumby Naturalistic Distributed Experimentation as a Source of New Insight 2014 Citizen + X: Volunteer-Based Crowdsourcing in Science, Public Health and Government, Journal article
Emily Collins, Anna Cox Out of work, out of mind? Smartphone use and work-life boundaries 2014 Journal article, MobileHCI 2014 Workshop: Socio Technological Practices and Work Home Boundaries
Katarzyna Stawarz, Anna Cox, Ann Blandford Personalized routine support for tackling medication non-adherence 2014 CHI'14 Workshop: Personalised Behaviour Change Technologies, Conference paper (text), Toronto, Canada
I Iacovides, Anna Cox, A Avakian, T Knoll Player Strategies: Achieving Breakthroughs and Progressing in Single-player and Cooperative Games 2014 Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Conference paper (text)
Emily Collins, Anna Cox Social Networking Use and RescueTime: The issue of Engagement 2014 ACM Digital Library, Conference paper (text), Ubicomp'14 Workshop: Disasters in Personal Informatics
Anna Cox, Jon Bird, N Mauthner, S Dray, A Peters, Emily Collins Socio-Technical Practices and Work-Home Boundaries 2014 MobileHCI, Conference paper (text), New York, NY, USA
Emily Collins, Anna Cox Switch on to games: Can digital games aid post-work recovery? 2014 International Journal of Human Computer Studies, Journal article
Duncan Brumby, A Tajadura-Jiménez, Toit H Du, Anna Cox, Harry Griffin Working with the television on: An investigation into media multitasking 2014 CHI EA '14: Proceedings of the Extended Abstracts of the ACM Conference on Human Factors in Computing Systems, Journal article
P Oladimeji, Harold Thimbleby, Anna Cox A performance review of number entry interfaces 2013 INTERACT 2013, Conference paper (text), Cape Town, South Africa
Wardlaw, Anna Cox, Haklay Adaptation of Method-resources Between Projects: A Case Study From a Dynamic and Complex Work Domain 2013 Conference paper (text), CHI 2013 Workshop: Made for Sharing: HCI Stories of Transfer, Triumph and Tragedy
Back, Anna Cox Artifacts for programmable devices: the good, the bad and the ugly 2013 CHI '13, Conference paper (text), Paris, France
Sandy Gould, Anna Cox, Duncan Brumby, Sarah Wiseman Assessing the Viability of Online Interruption Studies. 2013 HCOMP-2014: Human Computation and Crowdsourcing, Works in Progress and Demonstrations, Journal article
Charlene Jennett, A Eveleigh, K Mathieu, Z Ajani, Anna Cox Creativity in citizen science: All for one and one for all 2013 WebSci 2013 Workshop: Creativity and Attention in the Age of the Web, Conference paper (text), WebSci 2013 Workshop: Creativity and Attention in the Age of the Web
Jonathan Back, I Iacovides, Dominic Furniss, Chris Vincent, Anna Cox, Ann Blandford Designing Better Prescription Charts: Why we Can’t Just Ask the Nurses 2013 Conference paper (text), CHI 2013 Workshop: Safer Interaction in Medical Devices (CHI+MED)
Sarah Wiseman, Anna Cox, Duncan Brumby Designing devices with the task in mind: Which numbers are really used in hospitals? 2013 Human Factors: The Journal of the Human Factors and Ergonomics Society, Journal article
Anna Cox, Jon Bird, R Fleck Digital Epiphanies: how self-knowledge can change habits and our attitudes towards them 2013 Conference paper (text), Brunel University, London, UK
Y Zhou, Jon Bird, Anna Cox, Duncan Brumby Estimating Usage Can Reduce the Stress of Social Networking 2013 Conference paper (text), CHI2013 Workshop: Personal Informatics in the Wild, Hacking Habits for Health & Happiness
I Iacovides, Charlene Jennett, C Cornish-Trestrail, Anna Cox Do games attract or sustain engagement in citizen science?: A study of volunteer motivations 2013 CHI 2013, Conference paper (text), NY, USA
Sandy Gould, Anna Cox, Duncan Brumby Frequency and Duration of Self-Initiated Task-Switching in an Online Investigation of Interrupted Performance. 2013 HCOMP-2014: Human Computation and Crowdsourcing, Works in Progress and Demonstrations, Journal article
A Bradley, Duncan Brumby, Anna Cox, Jon Bird How to manage your inbox: is a once a day strategy best? 2013 BCS-HCI '13: Proceedings of the International BCS Human-Computer Interaction Conference, Journal article
Katarzyna Stawarz, Anna Cox How technology supporting daily habits could help women remember oral contraception 2013 BCS-HCI 2013 Workshop: Habits in Human-Computer Interaction, Conference paper (text), BCS-HCI 2013 Workshop: Habits in Human-Computer Interaction
A Bradley, Duncan Brumby, Anna Cox, Jon Bird How to manage your inbox: Is a once a day strategy best? 2013 HCI 2013 - 27th International British Computer Society Human Computer Interaction Conference: The Internet of Things, Conference paper (text)
A Eveleigh, Charlene Jennett, S Lynn, Anna Cox "I want to be a Captain! I want to be a Captain!": Gamification in the Old Weather Citizen Science Project. 2013 Gamifciation 2013, Conference paper (text), New York, NY, USA
Stawarz, Anna Cox, Jon Bird, Rachel Benedyk "I'd sit at home and do work emails": how tablets affect the work-life balance of office workers. 2013 CHI 2013, Conference paper (text), Paris, France
F Soboczenski, Paul Cairns, Anna Cox Increasing accuracy by decreasing presentation quality in transcription tasks 2013 INTERACT 2013, Conference paper (text)
L Kloetzer, D Schneider, Charlene Jennett, I Iacovides, A Eveleigh, Anna Cox, M Gold Learning by volunteer computing, thinking and gaming: What and how are volunteers learning by participating in Virtual Citizen Science? 2013 ESREA 2013, Conference paper (text), Berlin
Maartje Ament, Anna Cox, Ann Blandford, Duncan Brumby Making a task difficult: Evidence that device-oriented steps are effortful and error-prone 2013 Journal of Experimental Psychology: Applied, Journal article
Charlene Jennett, L Kloetzer, M Gold, Anna Cox Sociability in virtual citizen science 2013 CHI 2013 Workshop: Designing and Evaluating Sociability in Online Video Games, Conference paper (text), CHI 2013 Workshop: Designing and Evaluating Sociability in Online Video Games
Duncan Brumby, Anna Cox, Jon Bird Too Much Email, Too Much Checking 2013 BCS-HCI 2013 Workshop: Habits in Human-Computer Interaction, Conference paper (text), BCS-HCI 2013 Workshop: Habits in Human-Computer Interaction
Sarah Wiseman, Anna Cox, Duncan Brumby, Sandy Gould, S O'Carroll Using redundancy to detect human error. 2013 CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Journal article
Sandy Gould, Anna Cox, Duncan Brumby Using Graphical Representations to Support the Calculation of Infusion Parameters. 2013 INTERACT 2013: Human-Computer Interaction, Journal article
Duncan Brumby, Anna Cox, Jonathan Back, Sandy Gould Recovering from an interruption: Investigating speed-accuracy trade-offs in task resumption behavior 2013 Journal of Experimental Psychology: Applied, Journal article
I Iacovides, Anna Cox, Ann Blandford Supporting learning within the workplace: Device training in healthcare. 2013 Cognitive Ergonomics 2013, Conference paper (text), Toulouse, France
Sarah Wiseman, Duncan Brumby, Anna Cox, O Hennessy Tailoring number entry interfaces to the task of programming medical infusion pumps 2013 HFES 2013: Proceedings of the Annual Meeting of the Human Factors and Ergonomics Society, Journal article
Sarah Wiseman, O Hennessy, Anna Cox, Duncan Brumby The Language Of Numbers 2013 CHI 2012 Workshop: Grand Challenges In Text Entry, Conference paper (text), Paris, France
Sandy Gould, Duncan Brumby, Anna Cox What does it mean for an interruption to be relevant? an investigation of relevance as a memory effect 2013 HFES 2013: Proceedings of the Annual Meeting of the Human Factors and Ergonomics Society, Journal article
Paul Cairns, Anna Cox, M Day, H Martin, T Perryman Who but not where: The effect of social play on immersion in digital games 2013 INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, Journal article
Duncan Brumby, Anna Cox, Jonathan Back, Sandy Gould Recovering from an interruption: Investigating speed-accuracy tradeoffs in task resumption strategy 2013 Journal of Experimental Psychology: Applied, Journal article
Sarah Wiseman, Anna Cox, Duncan Brumby A case for Number Entry 2012 CHI 2012 Workshop: Designing and Evaluating Text Entry Methods: 30th ACM Conference on Human Factors in Computing Systems, Conference paper (text), CHI 2012 Workshop: Designing and Evaluating Text Entry Methods
Jonathan Back, Anna Cox, Duncan Brumby Choosing to interleave: human error and information access cost. 2012 CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Journal article
Sarah Wiseman, Anna Cox, Duncan Brumby Designing for the task: what numbers are really used in hospitals? 2012 CHI EA '12: Proceedings of the Extended Abstracts of the ACM Conference on Human Factors in Computing Systems, Journal article
Duncan Brumby, Anna Cox, Rose Johnson, Yvonne Rogers Embedding the CHI Student Design Competition into Project-Based Learning 2012 CHI 2012 Workshop: A Contextualised Curriculum for HCI, Conference paper (text), CHI 2012 Workshop: A Contextualised Curriculum for HCI
Sarah Wiseman, Sandy Gould, Dominic Furniss, Anna Cox Errordiary: Support for Teaching Human Error 2012 Conference paper (text), CHI 2012 Workshop: A Contextualised Curriculum for HCI
P Oladimeji, Harold Thimbleby, Paul Curzon, I Iacovides, Anna Cox Exploring unlikely errors using video games: An example in number entry research 2012 Conference paper (text), Fun & Games 2012 Workshop: Safety-Critical Systems and Video Games
Sandy Gould, Duncan Brumby, Anna Cox, VM González, DD Salvucci, N Taatgen Multitasking and interruptions: a SIG on bridging the gap between research on the micro and macro worlds. 2012 CHI EA '12: Proceedings of the Extended Abstracts of the ACM Conference on Human Factors in Computing Systems, Journal article
Anna Cox, Paul Cairns, P Shah, M Carroll Not doing but thinking: the role of challenge in the gaming experience 2012 CHI 2012, Conference paper (text), Austen, Texas
A Kamsin,, AE Blandford,, Anna Cox Personal task management: my tools fall apart when I'm very busy! 2012 CHI 2012, Conference paper (text), Austen, Texas
Sandy Gould, Anna Cox, Ann Blandford Using wikis to encourage collaborative writing and learning 2012 Conference paper (text), CHI 2012 Workshop: A Contextualised Curriculum for HCI
S Jones, Sandy Gould, Anna Cox Snookered by an interruption? Use a cue 2012 BCS-HCI '12, Conference paper (text), Birmingham, UK
Paul Cairns, Anna Cox, Duncan Brumby, Harold Thimbleby Teaching HCI students to be researchers 2012 Conference paper (text), CHI 2012 Workshop: A Contextualised Curriculum for HCI
P Oladimeji, Harold Thimbleby, Paul Curzon, I Iacovides, Anna Cox Exploring unlikely errors using video games: An example in number entry research. 2012 Workshop on Safety-Critical Systems and Video Games: Contradictions and Commonalities, Fun and Games, (2012)., Conference paper (text)
H Huang, R Rukšėnas, Maartje Ament, Paul Curzon, Anna Cox, Ann Blandford, Duncan Brumby Capturing the distinction between task and device errors in a formal model of user behaviour 2011 FMIS 2011: Formal Methods for Interactive Systems, Journal article
Stephann Makri, Ann Blandford, Anna Cox, S Attfield, C Warwick Evaluating the Information Behaviour methods: Formative evaluations of two methods for assessing the functionality and usability of electronic information resources 2011 International Journal of Human-Computer Studies, Journal article
Eduardo Calvillo-Gamez, Paul Cairns, Anna Cox Assessing the Core Elements of the Gaming Experience 2010 Chapter
CP Janssen, Richard Young, Maartje Ament, Jonathan Back, Duncan Brumby, Anna Cox, J Grace Cognitive modelling at the UCL Interaction Centre 2010 European ACT-R Workshop 2010, Conference paper (text), Proceedings of the European ACT-R Workshop 2010
Jonathan Back, Duncan Brumby, Anna Cox Locked-out: investigating the effectiveness of system lockouts to reduce errors in routine tasks. 2010 CHI EA '10: Proceedings of the Extended Abstracts of the ACM Conference on Human Factors in Computing Systems, Journal article
Anna Cox, Duncan Brumby, Jonathan Back Workshop on understanding, predicting and mitigating error in routine procedural tasks 2010 CogSci 2010: Proceedings of the Annual Conference of the Cognitive Science Society, Journal article
Stephann Makri, Ann Blandford, Anna Cox This is what I’m doing and why: Reflections on a think-aloud study of digital library users’ information behaviour 2010 JCDL'10, Conference paper (text), New York, US
Stephann Makri, Ann Blandford, Anna Cox This is what I’m doing and why: Methodological reflections on a naturalistic think-aloud study of interactive information behaviour 2010 Information Processing and Management, Journal article
Maartje Ament, Anna Cox, Ann Blandford, Duncan Brumby Working memory load affects device-specific but not task-specific error rates 2010 CogSci 2010: Proceedings of the Annual Conference of the Cognitive Science Society, Journal article
Stephen Hassard, Ann Blandford, Anna Cox Analogies in design decision-making 2009 BCS-HCI'09, Conference paper (text), New York, US
Maartje Ament, Ann Blandford, Anna Cox Different Cognitive Mechanisms Account for Different Types of Procedural Steps 2009 CogSci'09, Conference paper (text)
Maartje Ament, Ann Blandford, Anna Cox Different Cognitive Mechanisms Account for Different Types of Procedural Steps 2009 Cognitive Science, Conference paper (text)
JA Rode, Enzian Baur, Anna Cox Ethnographic Personas 2009 EPIC 2009, Conference paper (text)
Gamez E Calvillo, Paul Cairns, Anna Cox From the Gaming Experience to the Wider User Experience 2009 BCS-HCI 2009, Conference paper (text)
Charlene Jennett, Anna Cox, Paul Cairns Investigating Computer Game Immersion and the Component Real World Dissociation 2009 CHI EA 2009, Conference paper (text), New York, US
Gamez E Calvillo, Paul Cairns, Anna Cox The Case of User Experience in Video Games 2009 CLIHC 2009, Conference paper (text)
Charlene Jennett, Anna Cox, Paul Cairns Investigating Computer Game Immersion and the Component Real World Dissociation 2009 SIGCHI Conference on Human Factors in Computing Systems, Conference paper (text), Boston, MA
Charlene Jennett, Anna Cox, Paul Cairns Being "In the Game" 2008 The Philosophy of Computer Games 2008, Conference paper (text), Potsdam, Germany
Charlene Jennett, Anna Cox, Paul Cairns, S Dhoparee, A Epps, T Tijs, A Walton Measuring and Defining the Experience of Immersion in Games 2008 International Journal of Human-Computer Studies, Journal article
Paul Cairns, Anna Cox Applying old research methods to new problems 2008 Chapter
Charlene Jennett, Anna Cox, Paul Cairns Being "in the game" 2008 Philosophy of Computer Games, Conference paper (text), Potsdam, Germany
Anna Cox, D Peebles Cognitive Modelling in HCI Research 2008 Chapter
Ann Blandford, Anna Cox, Paul Cairns Controlled Experiments 2008 Chapter
N Bianchi-Berthouze, Paul Cairns, Anna Cox On posture as a modality for expressing and recognizing emotions. 2008 BCS-HCI 2008 Workshop: Emotion and HCI, Conference paper (text)
A Adams, Anna Cox Questionnaires, in-depth interviews and focus groups 2008 Chapter
Anna Cox, Paul Cairns, Harold Thimbleby, N Webb Research Methods for HCI 2008 BCS-HCI 2008, Conference paper (text), Swindon, UK
Stephann Makri, Ann Blandford, Anna Cox Investigating the information-seeking behaviour of academic lawyers: From Ellis's model to design. 2008 Information Processing and Management, Journal article
Charlene Jennett, Anna Cox, Paul Cairns, S Dhoparee, A Epps, T Tijs, A Walton Measuring and defining the experience of immersion in games 2008 International Journal of Human-Computer Studies, Journal article
D Peebles, Anna Cox Modelling Interactive Behaviour with a Rational Cognitive Architecture 2008 Chapter, London
Paul Cairns, Anna Cox Using statistics in usability research 2008 Chapter
Anna Cox, Paul Cairns, A Walton, S Lee Tlk or txt? Using voice input for SMS composition 2008 Personal and Ubiquitous Computing, Journal article
Stephann Makri, Ann Blandford, Anna Cox Using Information Behaviors to Evaluate the Functionality and Usability of Electronic Resources: From Ellis's Model to Evaluation 2008 Journal for the American Society of Information Science and Technology, Journal article
Stephann Makri, Ann Blandford, Anna Cox ‘I’ll just Google it!’: Should lawyers’ perceptions of Google inform the design of electronic legal resources? 2007 WISI 2007 Workshop: Web Information-Seeking and Interaction, Conference paper (text), Amsterdam, The Netherlands
Stephann Makri, Ann Blandford, Anna Cox Investigating the information-seeking behaviour of academic lawyers: From Ellis's model to digital law library design. 2007 Information Processing and Management, Journal article
Ann Blandford, Rachel Benedyk, Nadia Berthouze, Anna Cox, J Dowell The Challenges of Creating Connections and Raising Awareness: Experience from UCLIC. 2007 INTERACT 2007, Conference paper (text), USA
D Peebles, Anna Cox Modelling interactive behaviour with a rational cognitive architecture 2006 Chapter
Paul Cairns, Anna Cox, Nadia Berthouze, S Dhoparee, Charlene Jennett Quantifying the Experience of Immersion in Games 2006 Cognitive Science of Games and Gameplay workshop at Cognitive Science 2006, Conference paper (text), Vancouver, Canada
Anna Cox, Paul Cairns, Nadia Berthouze, Charlene Jennett The Use of Eyetracking for Measuring Immersion 2006 The Use of Eyetracking for Measuring Immersion. What have eye movements told us so far and what is next? workshop at Cognitive Science 2006, Conference paper (text), Vancouver, Canada
Stephann Makri, Ann Blandford, Anna Cox A Study of Legal Information Seeking Behaviour to Inform the Design of Electronic Legal Research Tools 2006 Conference paper (text), UCL, London
M Silva, Anna Cox Can parafoveal processing explain skipping behaviour in interactive menu search? 2006 Journal of Vision, Journal article
Simon Li, Anna Cox, Ann Blandford, Paul Cairns, Richard Young, A Abeles Further investigations into post-completion error: the effects of interruption position and duration 2006 CogSci 2006, Conference paper (text)
R Barrett, Anna Cox, J Malcolm, C Lyon Plagiarism Prevention is Discipline Specific: a view from Computer Science. 2006 Journal for the Enhancement of Learning and Teaching, Journal article
Anna Cox, M Silva The role of mouse movements in interactive search 2006 CogSci 2006, Conference paper (text)
N Bianchi-Berthouze, Paul Cairns, Anna Cox, Charlene Jennett, WW Kim On Posture as a Modality for Expressing and Recognizing Emotions 2006 Other
Anna Cox, M Silva Using parafoveal processing to explain skipping behaviour in interactive menu search 2006 CogSci 2006 Workshop: What have eye movements told us so far, and what is next, Conference paper (text)
M Silva, Anna Cox What have eye movements told us so far, and what is next? 2006 CogSci 2006, Conference paper (text)
Paul Cairns, Anna Cox, Nadia Berthouze, Charlene Jennett, S Dhoparee Quantifying the experience of immersion in games. 2006 CogSci 2006 Workshop: Cognitive Science of Games and Gameplay, Conference paper (text), CogSci 2006 Workshop: Cognitive Science of Games and Gameplay
Stephann Makri, Ann Blandford, Anna Cox Studying Lawyers’ Information Seeking Behaviour to Inform the Design of Digital Law Libraries 2006 International Workshop on Digital Libraries in the Context of Users' Broader Activities (DL-CUBA) JCDL 2006, Conference paper (text), Chapel Hill, NC, USA
Anna Cox, Paul Cairns, Nadia Berthouze, Charlene Jennett The use of eyetracking for measuring immersion. 2006 CogSci 2006 Workshop: What have eye movements told us so far, and what is next, Conference paper (text)
R Barrett, Anna Cox At least they're learning something. The hazy line between collaboration and collusion 2005 Assessment and Evaluation in Higher Education, Journal article
M Silva, Anna Cox Eye-movement behaviour in interactive menu search: Evidence for rational analysis. 2005 BPS Cognitive Section Conference 2005, Conference paper (text)
Anna Cox, Richard Young A Rational Model of the Effect of Information Scent on the Exploration of Menus 2004 ICCM 2004, Conference paper (text)
Anna Cox, A Walton Evaluating the viability of speech recognition for mobile text entry 2004 HCI 2004, Conference paper (text)
R Barrett, Anna Cox, J Malcolm, C Lyon Plagiarism Prevention is Discipline Specific: a view from Computer Science. 2004 Journal article
Anna Cox, Richard Young Evidence for the Domainy-Device and Devicey-Device Distinction 2003 EuroCogSci 03, Conference paper (text)
Richard Young, Anna Cox, M Greaves Random Walk Processes in ACT-R Mechanisms Lead to a Wild Distribution of Learning Times 2002 9th ACT-R Workshop, Conference paper (text)
Anna Cox, Richard Young A Closer Look At Exploratory Learning of Interactive Devices. 2001 ICCM 2001, Conference paper (text)
AF Blackwell, C Britton, Anna Cox, TRG Green, CA Gurr, GF Kadoda, M Kutar, M Loomes, CL Nehaniv, M Petre Cognitive Dimensions of Notations: Design tools for cognitive technology. 2001 Cognitive Technology 2001, Conference paper (text)
Anna Cox What People Learn from Exploratory Device Learning 2001 ICCM 2001, Conference paper (text)
Richard Young, Anna Cox A New Rational Framework for Modelling Exploratory Device Learning … but does it Fit with ACT-R? 2000 6th ACT-R Workshop, Conference paper (text), Carnegie Mellon University
Anna Cox, Richard Young Device-Oriented and Task-Oriented Exploratory Learning of Interactive Devices 2000 ICCM 2000, Conference paper (text), Veenendaal, The Netherlands
Anna Cox Novice Users and Exploratory Learning of Interactive Devices. 2000 University of Sussex Post-Graduate Workshop: The Impact of Technology on Users: Breaking or Creating Boundaries?, Conference paper (text), University of Sussex Post-Graduate Workshop: The Impact of Technology on Users: Breaking or Creating Boundaries?
O Danilina, Anna Cox, S Johnson, A Fonseca Deriving design implications for serious videogame for people with psychosis 1900 Poster, CHI 2019 Glasgow, UK
Emily Collins, Anna Cox, C Wilcock, G Sethu-Jones Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery (Preprint) 1900 Working/Discussion Paper
Emily Collins, Anna Cox, C Wilcock, G Sethu-Jones Digital Games vs Mindfulness Apps: Which is More Effective for Post-Work Recovery? (Preprint) 1900 Working/Discussion Paper
I Iacovides, Anna Cox, Dominic Furniss, C Myketiak Exploring empathy through sobering persuasive technologies: “No breaks! Where are you going missy?” 1900 Performance, Demonstration presented at the 2014 BCS Conference on Human-Computer Interaction (BCS-HCI 2014), Southport, UK
Charlene Jennett, Iacovides, P Skands, H Shomar, Anna Cox Gamification in citizen science: Projects in particle physics and synthetic biology 1900 Poster, Gamification 2013 Stratford, ON, Canada
Anna Cox Exploratory Learning of Interactive Devices: What People Do and What People Learn 1900 Thesis / Dissertation
Andreas Balaskas, SM Schueller, Anna Cox, G Doherty The Functionality of Mobile Apps for Anxiety: Systematic Search and Analysis of Engagement and Tailoring Features (Preprint) 1900 Working/Discussion Paper
Anna Cox Workshop: The Future of Emotion in Human-Computer Interaction 1900 CHI2022, Conference abstract/presentation slides