Case studies: Understanding players and the contexts in which they play.

I Iacovides, Anna Cox
in Conference paper (text), Paper presented at the Workshop on “Crossing Domains: Diverse Perspectives on Players” at CHI 2015, Seoul, South Korea, April 2015


Over recent years, the study of games and players has become an established domain with HCI research. However, while a range of methods has been employed within this area, questions remain as to how to develop in-depth understandings of players and the contexts they play within. Drawing upon the social sciences, this paper proposes case studies as an additional methodology for player research. We discuss the approach by referring to an example of how case studies were used to investigate the relationship between gaming involvement and learning.