Not doing but thinking: the role of challenge in the gaming experience
in CHI 2012, Conference paper (text), Austen, Texas
Abstract
Previous research into the experience of videogames has shown the importance of
the role of challenge in producing a good experience. However, defining exactly which
challenges are important and which aspects of gaming experience are affected is largely
under-explored. In this paper, we investigate if altering the level of challenge in a videogame
influences people's experience of immersion. Our first study demonstrates that simply
increasing the physical demands of the game by requiring gamers to interact more with ...