Sociability in virtual citizen science

Charlene Jennett, L Kloetzer, M Gold, Anna Cox
in CHI 2013 Workshop: Designing and Evaluating Sociability in Online Video Games, Conference paper (text), CHI 2013 Workshop: Designing and Evaluating Sociability in Online Video Games

Abstract

Past research suggests that sociability can enhance volunteers' experiences of virtual citizen science (VCS). We define four types of sociability. We also describe how outreach events - 'Thinkcamps' - can be used to support the design of social tools for VCS platforms.