Designing Media Architectural Interfaces for Interactions in Urban Spaces

M Behrens, gen. Schieck A Fatah, Duncan Brumby
in Chapter, Singapore


How should one go about designing for interactions with large program- mable electronic displays? Part of the challenge is that there are currently only a handful of large interactive surfaces in existence, and so there is much to learn from each attempt to deploy interactive systems. Hence, the work outlined in this chapter contributes to Human-Computer Interaction (HCI) research as well as architectural research by juxtaposing existing interaction frameworks. These frameworks are concerned with the awareness of spaces mediated through infor- mation and communications technology (ICT), participants and their actions within these spaces as well as the physical properties of these spaces, which frame these interactions, and are surrounded by the physical built environment. We intro- duce the notion of media architectural interfaces (MAI), which is then supported through the description of the design, deployment and evaluation of two design studies, namely VEIV London and SCSD Sao Paulo. Finally, we discuss the mul- tilayered interaction frameworks with regard to the conducted design studies and summarize the relevant communalities of these design studies in a taxonomy. The aim of this categorization is to provide design implications for future MAI pro- jects. Ultimately, this may support the design and development of novel and sus- tainable interactive systems in the domains of urban screens, media facades and media architecture.