2016-17

Di Cuia, Danilo: A novel hypermedia authoring tool for sharing location-based knowldge through situated devices. dicuia_danilo

Fu, Wan-Yu: A crowdsourced evaluation of dynamic visual markings on an interactive floor helping wayfinding in transport hubs wanyu_fu_2017

Garcia, Guillermo: An Internet of Things approach to domestic noise. garcia_guillermo_2017

Gruetter, Olivia: Investigating the Optimal Interactions and Interfaces for an Online eSexual Health Clinic Web Application.gruetter_olivia_2017

Hein, Elise: Google-Driven Development: A Situated Study of Web Use in Programming. hein_elise_2017

Hill, Oliver: Selecting Data and Visualising Annotations for Time-Series on Multi-Touch hill_oliver_2017

Hong, Yang: The Effect of Chair Type on Users' Viewing Experience for Panoramic Video hong_yang_2017

Lee, Tom: Investigating the Impact of Ageing on Fixations and Saccades lee_tom_2017

Lim, Bohyeon: Exploring the experience in the reception area of GOSH - A focus of the usage of the interactive display lim_bohyeon_2017

Mangan, Vita: Makerspaces: exploring how sight impaired individuals could take a more active role in the community of makers. mangan_vita_2017

Moustafa, Fares: Socia VR - an Investigation into the Affective Triggers of Virtual Reality. moustafa_fares_2017

Sbircea, Dennis: Driving in the future: a study on automotive interaction without a steering wheel. sbircea_dennis_2017

Sun, Yiyun: Patients as Partner in Healthcare: A User Requirement Gathering Activity for Chronic Pain Self-Management Apps. sun_yiyun_2017

Suwanwatcharachat, Suppachai: Eagle View: Design of People and Devices Visualizations for Analysing Interactions in Tracked Space suwanwatcharachat_suppachai_2017

Taylor, Max: Augmenting the HUD: A Mixed Methods Analysis On The Impact of Extending the Game UI Beyond The Screen. taylor_max_2017

Wang, Andrew: The Internet-of-Things Breadmaker: Smart Device for Studying Interaction with Autonomous Systems in Naturalistic Settings wang_andrew_2017

Wilcock, Caroline: Digital Games vs Mindfulness Apps: Which is More Effective for Post-Work Recovery? wilcock_caroline_2017

Wright, Fae: Effects of Hand Appearance and Behaviour on the Rubber Hand Illusion in Virtual Reality wright_fae_2017

Zhong, Xiaodi: How to direct people's attention and promote interactions? A croudsourcing study of the visual patterns on interactive floors. zhong_xiaodi_2017

Zhou, Xia: Exploring Requirements for Decision Support Tools in Contraceptive Choices zhou_xia_2017